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Nalezeno "brian jarrard": 10

All The Major Changes Coming To Halo Infinite This Year


Halo Infinite is killing its seasonal model in 2024. Three years after its initial launch, the live-service multiplayer shooter is shifting toward more bite-sized, 20-level battle passes arriving every four to six weeks. Developer 343 industries announced the content change in its January update...

Halo Infinite Axes Season Cutscenes So Devs Can Improve Other Things


Halo Infinite is a good game that’s only become better over the last year or so thanks to smart updates and new content being added each season. Yet the Xbox and PC shooter’s latest season is missing something: cutscenes. But fans don’t seem to mind, because 343 says their omission is so the team...

Halo Infinite Hotfix Doesn’t Work, Big Team Battle Still Busted


Halo Infinite’s troubled big team battle mode will remain troubled for the foreseeable future. Developer 343 Industries rolled out a hotfix today, but it didn’t quite work as intended, Halo community director Brian Jarrard confirmed on Twitter.Read more

Halo Infinite Finally Getting A Slayer Playlist Next Week


343 Industries has confirmed today that Halo Infinite’s next update on December 14 will add a Slayer playlist to the game’s popular multiplayer mode, as well as playlists for Fiesta, Free-For-All, and Tactical Slayer aka SWAT. Plus some welcomed tweaks to the game’s challenge system.Read more

Halo Infinite Devs Respond To Samurai Armor Event Backlash


Halo Infinite, despite its impeccable game feel, has been heavily under fire for its mediocre cosmetic offerings and utterly dreadful progression system—luckily, 343 Industries claim to be on the case after a short (and very well deserved) break.Read more

Halo Infinite’s Menus Are Surprisingly Complex


Yesterday, Microsoft surprise-released Halo Infinite’s multiplayer mode on Xbox and PC—albeit in a beta state—weeks ahead of its planned December 8 target. Feedback thus far is largely in lockstep: Hot damn, this shooter is fun to play, but, um, what’s up with...

Halo Infinite’s Rough Start Test Is Slowly Getting Better


At 6:41 p.m. ET last night, fans expected to give Halo Infinite a spin in the game’s first “technical test.” Instead, technical issues pushed the undefined launch time back by an unspecified amount. Problems regarding the test continued through Thursday night and into Friday morning.Read more

Halo Infinite Has 'Drop Weapon' Button, So Don't Kill Me To Get Sniper


Halo Infinite has been marketed by Microsoft and creators 343 Industries as a return to classic Halo. But that doesn’t mean everything is the same as before. For example, 343 has added a drop weapon button to the game, a series first that will help anyone who needs to give their buddy a power...

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